Alors que la composition avant-gardiste de George Antheil « Ballet Mecanique (révision de 1952) » est jouée, un ensemble vertigineux de peintures abstraites est capturé en gros plan, tourné autour et rapidement monté ensemble. Des créatures grotesques et effrayantes commencent à émerger à travers les formes et les motifs vacillants..
A boy dreams of racing school buses at the local speedway..
Huang, a middle-aged driving tester, has a problem: his 20th Wedding Anniversary is fast approaching and he has to fulfil a promise that he made to his wife 10 years ago - to bring her around the park on a bicycle. But till today, Huang has not mastered the skill of cycling. What will happen on the big day?.
Nesquick has a guy in the trunk. The other, Diego, tries to convince him to open it because he is drowning, but Nesquick doubts that it could be a death trap..
L'écrivain et magicien du flipper Roger Sharpe raconte son combat de 35 ans pour faire annuler l'interdiction du flipper par la ville de New York..
THE SITUATION facing the pinball designers at Williams Electronic Games in 1998: come up with something new, or see the world's largest pinball manufacturer be shut down forever. And Williams' designers did come up with something amazing: a brand new kind of pinball machine—"Pinball 2000"—that fused video with classic pinball gameplay, preserving what was great about pinball yet opening up all-ne.
It's a summer of fun for two teenaged boys who spend their time chasing two sisters, annoying a biker gang, and basically getting into typical sophomoric hijinks whenever they can..
A character piece between a widower and his teenage daughter, as the father realizes his tomboy child is becoming a young woman..
Pinball historian Richard Bueschel hosts an hour-long look at the arcade favorite's illustrious history, including interviews with flipper devotees Slash (from Guns & Roses), Aerosmith guitarist Joe Perry, baseball great Frank Thomas, and others..
Three orphans from very different backgrounds find themselves living with the same foster couple while waiting to be adopted..
A pinball story told by pinball people..
What's the use in owning a pinball machine if you don't know anyone who can fix it?.
Wade Krause is a master craftsman restoring and recycling vintage pinball machines in a funky studio in rural California. Collaborating on custom art games with pop artists like Dirty Donny, Wade reinvents pinball for today..
The art and science to better pinball play..
Tom Hintenach has one job... Keep over 100 pinball machines running. At all times..
Immerse yourself in rare and vintage pinball games made during the golden age of pinball. Featuring 30 games from the San Diego Pinball Museum, this video captures the sights and sounds that made pinball an American institution. Each machine contains a nugget of pinball history - be it a mechanical novelty, a reflection of a popular theme, or a gambling contrivance. Above all, they're plain fun to play!.
A young boy (played by an actual re-purposed Sunday school puppet) loses all faith in religion and afterlife options after having to bury his umpteenth pet, and vows that someday, when he's an adult with money, he'll find a way to become an 'eternal molecule' through science. Then, twenty-two years later, the playing of a pinball game brings dredges up the memory of that vow. Utilizing the hallucinogenic properties of alcohol and cough syrup blends, he undertakes the design of a pinball machine so poignant and dignified that it will convince scientists to create a pinball that we can download our consciousness into and thereby become digitally immortal..
A film essay on origin, life, religion, decay and more..
Vibrant, bursting with color (shot in the late, and much lamented Kodachrome) and ringing with bells and whistles, Wayne Sourbeer’s ode to the joys of the lowly pinball machine is a visual feast; Colored balls whiz, clink, and crash across the laminated landscapes. Dim bulbs illuminate the gaudy caricatures that stare back at the player. Neon lights flash in streaks of hot pink, red, and blue..
A devoted family man in rural Wisconsin gives up the security of a successful 20-year career to pursue his dream in the boom-or-bust world of pinball manufacturing. While trying to break into a tough competitive market and build a thriving business, he must navigate the bumpy roads that new startups inevitably face, without plunging his family into financial ruin. THINGS THAT GO BUMP IN THE NIGHT: THE SPOOKY PINBALL STORY chronicles the journey of The Emery Family – Charlie, Kayte, Morgan (“Squirrel”), and Corwin (“Bug”) – as they meet the challenges of building their family-run business in the small community of Benton, Wisconsin. With no backup plan, Charlie and his Spooky Pinball team are all-in and committed to doing whatever it takes to succeed..