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Pinball

Pinball

Alors que la composition avant-gardiste de George Antheil « Ballet Mecanique (révision de 1952) » est jouée, un ensemble vertigineux de peintures abstraites est capturé en gros plan, tourné autour et rapidement monté ensemble. Des créatures grotesques et effrayantes commencent à émerger à travers les formes et les motifs vacillants..

Pinball

Pinball

Huang, a middle-aged driving tester, has a problem: his 20th Wedding Anniversary is fast approaching and he has to fulfil a promise that he made to his wife 10 years ago - to bring her around the park on a bicycle. But till today, Huang has not mastered the skill of cycling. What will happen on the big day?.

Pinball

Pinball

Nesquick has a guy in the trunk. The other, Diego, tries to convince him to open it because he is drowning, but Nesquick doubts that it could be a death trap..

Tilt: The Battle to Save Pinball

Tilt: The Battle to Save Pinball

THE SITUATION facing the pinball designers at Williams Electronic Games in 1998: come up with something new, or see the world's largest pinball manufacturer be shut down forever. And Williams' designers did come up with something amazing: a brand new kind of pinball machine—"Pinball 2000"—that fused video with classic pinball gameplay, preserving what was great about pinball yet opening up all-ne.

Pinball Summer

Pinball Summer

It's a summer of fun for two teenaged boys who spend their time chasing two sisters, annoying a biker gang, and basically getting into typical sophomoric hijinks whenever they can..

Wade Krause: Pinball Artist

Wade Krause: Pinball Artist

Wade Krause is a master craftsman restoring and recycling vintage pinball machines in a funky studio in rural California. Collaborating on custom art games with pop artists like Dirty Donny, Wade reinvents pinball for today..

The Pinball Collector

The Pinball Collector

Immerse yourself in rare and vintage pinball games made during the golden age of pinball. Featuring 30 games from the San Diego Pinball Museum, this video captures the sights and sounds that made pinball an American institution. Each machine contains a nugget of pinball history - be it a mechanical novelty, a reflection of a popular theme, or a gambling contrivance. Above all, they're plain fun to play!.

Only Interstellar Pinball Lives Forever

Only Interstellar Pinball Lives Forever

A young boy (played by an actual re-purposed Sunday school puppet) loses all faith in religion and afterlife options after having to bury his umpteenth pet, and vows that someday, when he's an adult with money, he'll find a way to become an 'eternal molecule' through science. Then, twenty-two years later, the playing of a pinball game brings dredges up the memory of that vow. Utilizing the hallucinogenic properties of alcohol and cough syrup blends, he undertakes the design of a pinball machine so poignant and dignified that it will convince scientists to create a pinball that we can download our consciousness into and thereby become digitally immortal..

Montage V: How to Play Pinball

Montage V: How to Play Pinball

Vibrant, bursting with color (shot in the late, and much lamented Kodachrome) and ringing with bells and whistles, Wayne Sourbeer’s ode to the joys of the lowly pinball machine is a visual feast; Colored balls whiz, clink, and crash across the laminated landscapes. Dim bulbs illuminate the gaudy caricatures that stare back at the player. Neon lights flash in streaks of hot pink, red, and blue..

Things That Go Bump in the Night: The Spooky Pinball Story

Things That Go Bump in the Night: The Spooky Pinball Story

A devoted family man in rural Wisconsin gives up the security of a successful 20-year career to pursue his dream in the boom-or-bust world of pinball manufacturing. While trying to break into a tough competitive market and build a thriving business, he must navigate the bumpy roads that new startups inevitably face, without plunging his family into financial ruin. THINGS THAT GO BUMP IN THE NIGHT: THE SPOOKY PINBALL STORY chronicles the journey of The Emery Family – Charlie, Kayte, Morgan (“Squirrel”), and Corwin (“Bug”) – as they meet the challenges of building their family-run business in the small community of Benton, Wisconsin. With no backup plan, Charlie and his Spooky Pinball team are all-in and committed to doing whatever it takes to succeed..